| MATHEMATICS | |||||
| Fifth Grade | |||||
| Software Alignment | |||||
| SPI | Accomplishment | Assessed Objective | Resources | ||
| Powerpoint | United Streaming | Websites | |||
| 5.1.1 | 5.1.1a | Read and write numbers from thousandths to millions. | Big Numbers | ||
| 5.1.3 | 5.1.1c | Represent whole numbers and two-place decimals in expanded form. | |||
| 5.1.5 | 5.1.1b | Identify the place value of a given digit from thousandths to millions. | Decimal Places | ||
| 5.1.6 | 5.1.1c | Represent, compare, and order whole numbers and decimals to thousandths. | Comparing Decimal Numbers | ||
| 5.1.7 | 5.1.3c | Use estimation to determine a reasonable solution to a whole number computation. | The Think-Aloud Strategy: Useful for Estimation and Step-By-Step Problems (03:03) | Estimation Valley Golf | |
| 5.2.1 | 5.2.1a | Extend numerical patterns. | Mathematical Eye: Number Patterns: Odd, Even, and Prime Numbers (20:44) | A Mathematics Fantasy | |
| 5.2.6 | 5.2.b,5.2.2c | Generalize numerical patterns using a variable. | Math Short-Answer Activities | ||
| 5.2.4 | Connect open sentences to real-world situations. | Is That A Fact? | |||
| 5.2.5 | 5.2.2b | Solve open sentences involving addition, subtraction, multiplication, and division. | Math Short-Answer Activities | ||
| 5.2.3 | 5.2.1c | Apply basic function rules. | Section B: Function Terminology (12:38) | Ambleweb Function Machines | |
| 5.1.4 | 5.1.3d | Add, subtract, multiply, and divide whole numbers (multipliers and divisors no more than two-digits). | Rounding Whole Numbers and Estimation | Addition (06:37) | |
| Long Division with Two Digit Divisior | Subtraction Basics (00:59) | ||||
| Multiplication Basics (00:30) | |||||
| Dividing Integers (00:58) | |||||
| 5.1.8 | 5.1.3d | Add, subtract, and multiply decimals. | Decimals | Addition and Subtraction (02:27) | Decimal Squares Interactive Games |
| 5.1.9 | 5.1.3g,h | Solve one- or two-step real-world problems involving addition, subtraction, and/or multiplication of whole numbers and decimals. | Fractions XV Multiplication of Fractions With Mixed Numbers | Grade Five Problems | |
| 5.1.2 | 5.1.1e | Connect symbolic representations of proper and improper fractions to models of proper and improper fractions. | Parts of a Fraction: Numerator and Denominator (01:17) | Clara Fraction's Ice Cream Shop | |
| 5.1.10 | 5.1.1f | Represent numbers as both improper fractions and mixed numbers. | Tony Fraction's Pizza Shop | ||
| 5.1.11 | 5.1.1d | Compare and order fractions using the appropriate symbol (<, >, and =). | Comparing Fractions with Unlike Numerators and Denominators | ||
| 5.1.12 | 5.1.1g | Add and subtract commonly used fractions. | Fractions VII-Adding Like Denominators | Zany World of Basic Math, The, Module 8: Adding and Subtracting Fractions (13:15) | Fractions |
| 5.1.14 | 5.1.3e | Multiply a fraction by a multiple of its denominator (denominator less than or equal to 10). | Multiplying Fractions (01:05) | Soccer Shootout | |
| 5.4.5 | 5.4.2b | Select appropriate standard units to measure length, perimeter, area, capacity, volume, weight, time, temperature, and angles. | Mathematical Eye: Measurement (20:29) | Teaching Measures | |
| 5.3.1 | 5.3.1c | Identify lines, line segments, rays, and angles. | Geometry | Recognizing Lines (03:55) | Practice Identifying Angles |
| Hidden Picture | |||||
| 5.3.6 | 5.3.1e | Classify geometric figures using properties. | Mathematical Eye: Shapes and Angles (20:03) | Ezschool Games | |
| 5.3.3 | 5.3.1j | Identify two- or three- dimensional shapes given defining attributes. | |||
| 5.3.4 | 5.3.3a | Use spatial reasoning to predict the result of sliding, flipping, or turning a two-dimensional shape. | Free kids games | ||
| 5.3.2 | 5.3.3b | Identify lines of symmetry in two-dimensional geometric figures. | Mathematical Eye: Symmetry (20:06) | Ask Hannah! | |
| 5.4.8 | 5.4.2d | Solve real-world problems involving elapsed time. | Making Accurate Measurements (04:33) | Elapsed Time | |
| 5.4.4 | 5.4.2e | Solve real-world problems involving addition and subtraction of measurements. | Mathematical Eye: Measurement (20:29) | Elapsed Time | |
| 5.4.3 | 5.4.2a | Use estimation to determine if a length or volume measurement is reasonable. | Mathematical Eye: Measurement (20:29) | The Perfect Pearl | |
| 5.4.2 | 5.4.2b,c | Use a ruler to measure to the nearest centimeter and ¼ inch. | Measuring Length and Distance (02:44) | ||
| 5.4.6 | 5.4.1d | Connect simple units of measurement within the same system of measurement. | Mathematical Eye: Ratio and Scale (20:08) | Unit Conversion | |
| 5.4.1 | 5.4.2e | Read temperatures on a thermometer using Fahrenheit and Celsius scales. | Be a Scientist! | ||
| Hot Stuff | |||||
| 5.4.7 | 5.4.1e | Use strategies to estimate perimeter and area of rectangles. | Geometry - Area and Perimeter | ||
| 5.4.10 | 5.4.2c,d | Solve real-world problems involving perimeter and area of rectangles. | Measurement-Perimeter Area Applications | ||
| 5.4.9 | 5.4.2f | Apply formulas to find the area of parallelograms and triangles. | |||
| 5.2.2 | 5.2.1a | Extend geometric patterns. | Videomath: Cubes (15:58) | ||
| 5.5.3 & 5.5.4 & 5.5.7 | 5.5.2a,b | Determine the mean, median, and mode of a data set. | Finding Mean, Median and Mode (05:23) | Data Handling: Mode, median, mean | |
| 5.5.1 & 5.5.2 | 5.5.1c | Represent and interpret data in bar graphs and pictographs. | Maps and Globes: Using Graphs (15:48) | Bar Graph | |
| 5.5.8 | 5.5.3a | Make predictions based on data. | Mathematical Eye: Near Enough (20:25) | Fun and Sun Rentacar | |
| 5.2.8 | Extend rate charts to solve real-world problems. | Fun and Sun Rentacar | |||
| 5.1.13 | 5.1.1g | Generate equivalent forms of commonly used fractions, decimals, and percents (e.g., 1/10, 1/4, 1/2, .75, 50%). | Fractions IV-Equivalent Fractions | Mathematical Eye: Fractions and Percentages (20:07) | Finding a Percent of a Quantity |
| Rename in lowest terms | |||||
| 5.5.5 | 5.5.4a | Determine the most likely, least likely, or equally likely outcomes in simple experiments. | What Are Your Chances? | ||
| 5.5.6 | 5.5.4c | Represent the likelihood of an event using a fractional number from zero to one. | Probability | Lions Tigers and Probability | |